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作って学べる Unity本格入門 [Unity 2023対応版]
79% of respondents would recommend this to a friend
MVR 460
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Learn the ins and outs of Unity 2023 while creating a fully-fledged 3D action game!
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What Stands Out
Product Details
| Publisher | u6280u8853u8a55u8ad6u793e |
| Publication date | October 18, 2023 |
| Language | Japanese |
| Print length | 448 pages |
| ISBN-10 | 4297137410 |
| ISBN-13 | 978-4297137410 |
| Item Weight | 1 g |
| Dimensions | 9.06 x 7.17 x 0.87 inches (23 x 18.2 x 2.2 cm) |
Who Should Buy?
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Beginners in Gaming
Those new to game development will find this introduction comprehensive and easy to follow.
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Educators and Trainers
Instructors seeking a structured resource to teach Unity can use this book effectively in their curriculum.
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Hobbyist Developers
Individuals interested in creating personal projects or games can benefit from the hands-on approach.
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Advanced Developers
Experienced users may find the content too basic and lacking in advanced techniques or features.
Product Description
作って学べる Unity本格入門 [Unity 2023対応版]
Customer Questions & Answers
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Question:
Is this book suitable for beginners?
Answer: Yes, it is designed as an introduction to Unity for those new to game development. -
Question:
What will I learn from this book?
Answer: You will learn how to use Unity 2023, including game scripting, environment construction, and character creation. -
Question:
Can I follow this guide if I have no programming experience?
Answer: Absolutely! The book covers basic C# programming concepts tailored for Unity beginners.
賀好 昭仁 Format: Tankobon Softcover Game Programming Editorial Review
The product discussed appears to be a comprehensive introductory book to Unity aimed at aspiring game developers. However, customer feedback indicates a mixed reception, particularly concerning its accessibility and clarity for true beginners. Many readers express that the book assumes a certain level of programming knowledge, specifically concerning C#. Individuals with limited to no programming experience report feeling overwhelmed, as the text delves into complex concepts and jargon without adequate explanation. This lack of detail may lead novices to feel that they are simply following instructions rather than genuinely understanding the material, which appears to focus more on the end results rather than how to achieve them. In particular, criticisms arise regarding the explanations of Unity's unique classes and methods, which are often lacking in depth. Readers echo sentiments that the setup can feel "unkind" compared to other introductory texts, suggesting that clearer, more supportive content could foster better learning. Moreover, there are specific frustrations regarding the order and structure of the coding explanations, which do not align seamlessly with standard practices in C# programming, leading to confusion. Despite its drawbacks, some users appreciate segments of the book that effectively explain asset store usage, performance tuning, and advanced features. They highlight that it complements previous lessons and lessons learned from other Unity texts. However, even within these sections, users felt a desire for more robust illustrations and detailed descriptions to enhance understanding. Overall, the book seems best suited for individuals who possess some prior knowledge of programming, particularly in C#, as well as those who are committed to pushing through its challenges. Those entirely new to Unity or programming might find greater benefit from more foundational resources. **
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Pros
- Comprehensive introduction to Unity with broad coverage of topics.
- Effective explanations regarding asset store usage and advanced features.
- Complements prior learning from other game development resources.
Cons
- Assumes prior programming knowledge, making it potentially overwhelming for true beginners.
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MVR 460
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Features & Benefits
- Comprehensive introduction to Unity 2023 for aspiring game developers.
- Learn by creating a 3D action game featuring quests and monster battles.
- Practical techniques are taught alongside the game's development process.
- Suitable for those looking to understand Unity's basic operations.
- Includes step-by-step chapters covering installation, scripting, and game design.
- Enjoyable learning experience as you build a real game from scratch.
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