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Game Programming in C++: Creating 3D Games (Game Design)
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MVR 817
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Game Programming in C++: Creating 3D Games (Game Design) 1st Edition Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide
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What Stands Out
Product Details
| Publisher | Addison-Wesley Professional |
| Publication date | March 28, 2018 |
| Edition | 1st |
| Language | English |
| Print length | 524 pages |
| ISBN-10 | 0134597206 |
| ISBN-13 | 978-0134597201 |
| Item Weight | 1.82 pounds (830 grams) |
| Dimensions | 1.3 x 7.1 x 9.1 inches (3.3 x 18 x 23.1 cm) |
| Part of series | Game Design |
Who Should Buy?
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Aspiring Game Developers
Ideal for beginners wanting to learn C++ programming while creating their own 3D games step by step.
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C++ Enthusiasts
Perfect for programmers familiar with C++ who want to expand their skills into the game development domain.
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Students in Game Design
A solid resource for students in academic programs focused on game design and development with practical projects.
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Complete Beginners
Those with no prior programming experience may find the content challenging and overwhelming without foundational knowledge.
Product Description
Game Programming in C++: Creating 3D Games (Game Design)
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MVR 817
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Features & Benefits
- C++ is the primary language at many leading game development studios
- Book provides practical, hands-on approach to programming 3D video games in C++
- Covers 2D and 3D graphics, physics, AI, audio, user interfaces and more
- Includes exercises and projects to build real-world skills
- Special attention to demystifying the math needed for game development
- Prepares both working developers and students to solve real problems with C++ in game development roles
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